
Anthony Gatturna
Level Designer
Hello! I’m Anthony, and I’m a Level Designer
I’m a passionate and versatile Level Designer based in Boston, Massachusetts, currently enrolled at Fitchburg State University. My focus is on crafting engaging and immersive game spaces that enhance player experience. I specialize in designing layouts with strong flow, pacing, and player agency, ensuring levels are both compelling and interactive.
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Beyond level design, my background in 2D Art, Narrative Design, 2D Animation, and 3D Animation deepens my understanding of game development, allowing me to integrate storytelling and visual composition into my designs effectively.
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When I’m not designing levels, I enjoy playing and analyzing games on my YouTube channel, where I’ve built a community of over 1,000 members. Through these sessions, I explore design concepts, showcase my projects, and engage with fellow gamers to discuss what makes great levels work.
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I’m eager to apply my skills and passion for level design in a collaborative environment, contributing to the creation of immersive and engaging gameplay experiences!
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Skills
Level Design
3D Animation
Character Animation
2D Animation
3D Modeling
Concept Art
Concept Art
Storytelling
Artistic Vision
Software Proficiency

Unity

Unreal Engine

Substance 3D Painter

Maya

GitHub/Gitkraken

Blender

Microsoft Office

Photoshop

Animate
Experience
WhatIF Foods - Gen Z Connectivity Innovator
Remotely at home
June 2023 - Sept 2023
Game Design Student at Fitchburg State University
Fitchburg, MA, United States of America
September 2019 - May 2023
Montserrat College of Art - Precollege Summer Program
Beverly, MA, United States of America
July 2018