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Hello! I’m Anthony, and I’m a Level Designer

I’m a passionate and versatile Level Designer based in Boston, Massachusetts, currently enrolled at Fitchburg State University. My focus is on crafting engaging and immersive game spaces that enhance player experience. I specialize in designing layouts with strong flow, pacing, and player agency, ensuring levels are both compelling and interactive.

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Beyond level design, my background in 2D Art, Narrative Design, 2D Animation, and 3D Animation deepens my understanding of game development, allowing me to integrate storytelling and visual composition into my designs effectively.

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When I’m not designing levels, I enjoy playing and analyzing games on my YouTube channel, where I’ve built a community of over 1,000 members. Through these sessions, I explore design concepts, showcase my projects, and engage with fellow gamers to discuss what makes great levels work.

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I’m eager to apply my skills and passion for level design in a collaborative environment, contributing to the creation of immersive and engaging gameplay experiences!

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Skills

 Level Design 

 3D Animation 

 Character Animation 

 2D Animation 

 3D Modeling 

 Concept Art 

 Concept Art 

 Storytelling 

 Artistic Vision 

Software Proficiency

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 Unity 

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 Unreal Engine 

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 Substance 3D Painter 

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 Maya 

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 GitHub/Gitkraken 

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 Blender 

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 Microsoft Office 

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 Photoshop 

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 Animate 

Experience

WhatIF Foods - Gen Z Connectivity Innovator

Remotely at home

June 2023 - Sept 2023

Game Design Student at Fitchburg State University

Fitchburg, MA, United States of America

 September 2019 - May 2023 

Montserrat College of Art - Precollege Summer Program

Beverly, MA, United States of America

 July 2018 

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